THOMAS
SCHRAMM
Thomas SchrammSocial Media & Community Manager

Hey. Thomas Schramm · Social Media & Community for Games.

Social &
Community
for Games.

I build the strategy, make the content and stay close to the players.

Thomas Schramm
DüsseldorfGermany
DeutschNative
EnglishBilingual
NederlandsBusiness fluent
01 / SOCIAL & CONTENTPUBG MOBILE · DACH

GLOBAL GAME.
LOCAL INSTINCT.

I lead social and community for PUBG MOBILE in DACH, from strategy and original video formats to publishing, creator coordination and events.

My videos: concept to publishing
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My production · Video 4 created at We Are Reach
02 / COMMUNITYPEOPLE & SYSTEMS

Built to belong.
Built to last.

DiscordRedditFacebook

Destiny

r/DestinyTheGame · volunteerSince 2014

From passionate fan to community leader. Since 2014, I’ve helped shape r/DestinyTheGame, now a community of millions, alongside its Discord, player-led projects and long-standing dialogue with Bungie.

Idle Miner Tycoon & Co.

Kolibri Games · Ubisoft2018-2024

I built the community structures, processes and player-feedback pipelines across Kolibri Games’ entire games portfolio. Across Reddit, Discord and Facebook, supporting the studio from startup to its acquisition by Ubisoft.

PUBG MOBILE

DACH · Tencent Games2024 / since 2025

I lead PUBG MOBILE’s community across Germany, Austria and Switzerland. Social channels, comments, player feedback, creators and events: the connection between players and the team, online and in person.

COMMUNITY, EVERY DAY

Good conversations.
Clear boundaries.

I build the infrastructure that keeps communities running day to day.

  • Onboarding & permissionsClear entry points, roles and permissions for growing communities.
  • AutoModerator & custom botsRegex-based filters and bots I write around the community’s needs.
  • Feedback & workflowsAutomated processes and clear feedback pipelines to support, QA and developers.
# feedbackDEMO01 / 06

Illustrative moderation demo: a player reporting crashes gets a helpful follow-up; a positive comment gets a thank-you; a URL or flagged word is held for human review. The moderator chooses whether to allow, warn, block or ban with a message.

03 / INDIE MARKETINGSKY-E RED GAMES · 2025

Indie game.
Big presence.

I built Battle Frontier’s marketing and community presence across social, Kickstarter, press and Gamescom. For the trailer, I wrote the script and staged every in-game shot in Unity, from camera work to combat choreography.

Battle Frontier · Trailer
YouTube
Battle Frontier · in-game scene
UNITY / GAME CAPTURE

Staged & captured
in Unity.

04 / ON CAMERAROCKET BEANS TV
HOSTING & MODERATION

In the chat.
And on camera.

I’m just as comfortable on camera. As host of a Destiny show on Rocket Beans TV, I guided the conversation and brought the audience along.

Watch the show
PERMANENT ROLES & FREELANCE PROJECTS

What’s next
for your team?

Social media, community development and gaming marketing for studios, publishers and agencies. A German community specialist covering Germany, Austria and Switzerland, working with international teams.